[моё] Unity. How millions of flies made millions of flies, and what alternatives exist
I burned out once again after another clumsy piece of junk spent fifteen minutes trying to show me the game's main menu, chewing up all the video memory + all the RAM + all possible caches and cache‑like resources and dying from the strain.
Together with the system.
Every damn time another piece made with Unity somehow tries to suck all the game's graphical resources into video memory, and all non‑graphical ones into RAM.
Moreover, even if a modest project is 2 (two) gigabytes – 5 GB RAM + 2 GB VRAM will be NOT
Ratio of positive and negative votes: 1/0